e martë, 24 korrik 2007

Game Designer


Video game designers are responsible for creating the 'experience' of a particular game. Charles Perry, a video game designer, sums it up by saying "the main tasks of the designer is to make sure the game is fun."

Wells further adds that game designers are responsible for macro and micro level design. Macro level design involves "figuring out the core mechanics of the game; the variety of level looks, power-ups, etc." Micro-design involves creating the "actual levels and the moment-to-moment gameplay within those levels... the enemies, the objects, and the particular way you encounter those enemies and objects."

Good game designers should obviously have an interest in video games along with some drawing and programming skills.

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